Grepolis Units guides updated






26.05.2013



Grepolis units update
We have three types of attack and corresponding to them three types of defense. Each unit has 1 type of attack and three of defense. It means that they use their main weapon to attack/fight but deal in a different way when being attacked depending on what kind of unit attacks them. Hoplites for example are not very well protected against range attacks. The worst in defense are Slingers which are basically defenseless against anything and especially against range attacks. However, they are the strongest regular units in attack. Swordsman can protect himself really well against range and blunt attacks but it’s a poor offensive unit. Check stats of all units and you will see clearly that some of them should never be used in attack, some never in defense while some can be used for both roles.

For Offense use (starting with the strongest one):
Griffin (HW)
Manticore
Harpy
Medusa
Slinger
Erinyes
Cyclop
Horseman
Hydra
Multitask – units you can use in Offense and Defense (useful in Conquests Worlds for defending Colony Ship):
Medusa
Cyclop
Hoplites
Chariot
Minotaur (weak)
Divine Envoy (weak)
Hydra

They are not the strongest in attack nor in defense (except Medusa), but can perform both tasks at the same time – you can send them to attack and leave to defend till stronger defensive units come to support them.

For Defense use (starting with the strongest one):
Pegasus
Cerberus
Medusa
Cal. Boar (HW)
Cyclop
Centaur
Swordsman
Minotaur
Archer

Supporting units: Catapults (they demolish walls but are not good stand-alone offensive units)

 

 











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